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Dead or alive 5
Dead or alive 5






dead or alive 5 dead or alive 5

Knowing the combos and being able to pull most of them off rarely came in handy to someone who is ‘pretty good’ at the game. Not that I’m complaining because it was extremely helpful but I found it rather difficult to pull off some of the more complicated combos when fighting the computer and ended up using quick punch more readily and effectively than say, a flying knee into a leg sweep into a front flip kick combo. I say more than ready because as far as the rest of the game goes, the amount of detail given to the tutorial far outweighs the preparation you require to beat the game. From the simplest of combos to stunning your opponent and carrying out an insanely long combo, the tutorial makes sure you are more than ready to take on the story mode.

dead or alive 5

If you go through the detailed and in-depth tutorial, you are treated to a very extensive and thorough introduction to the move list. The gameplay itself actually presents quite a challenge, if overly complicated. Also, between the confusing cut scenes masquerading as story points to the fight arena is a seamless transition in both environment and in character model. The character models are extremely detailed and look realistic even as they fly preposterously through the air to pull off a flying arm bar. that stays with you for the entire fight. The characters interact with the environment which causes them to get dirty or wet etc. The character design is equally good looking. The environments are destructible, gorgeous and multilayered as you can smash your opponent into a different part of the arena you are in to continue the beat down.

dead or alive 5

Running at 1080p and 60FPS, it looks incredible. How stunning it looks, however, is a place to heap praise upon DOA5.








Dead or alive 5